Hi @ThomasBr76
Looks like there is a FW issue locking the object tracker to NN node FPS :/
I've forwarded this issue to the team.
Thanks,
Jaka
Hi @ThomasBr76
Looks like there is a FW issue locking the object tracker to NN node FPS :/
I've forwarded this issue to the team.
Thanks,
Jaka