Hi all ,

I am working on this tutorial and it works fine : Spatial Location Calculator
As I see in the demo you provided ( and happens also for me), the depth and distance show same fluctuations or noise , I mean even if the scene is static , the depth and z coordinate are changing and not fixed. Is there a way to remove this noise or it is not possible ?

Thank you

  • jakaskerl replied to this.
  • martin181818
    The Z fluctuates in the calculated spatials (inside ROI x,y,z) or in general on depth image (color change)? It is expected for depth to fluctuate within a certain variance, that is why for spatials, a ROI is used which takes in a couple of pixels and applies a median filter so as to reduce noise.

    Thanks,
    Jaka

    martin181818
    The Z fluctuates in the calculated spatials (inside ROI x,y,z) or in general on depth image (color change)? It is expected for depth to fluctuate within a certain variance, that is why for spatials, a ROI is used which takes in a couple of pixels and applies a median filter so as to reduce noise.

    Thanks,
    Jaka