Dear Luxonis Community,
I hope this message finds you well. I am currently working on a project using your exceptional depth sensing technologies, and I am facing a challenge that I hope to get your guidance on.
Recently, I have added Depth Post-Processing features into my code to reduce noise, smooth the depth map, and improve the overall quality of the depth map. These features are added to the StereoDepth node. However, following the integration of these features, I've noticed a substantial reduction in the detection frame rate. This issue has presented a significant hurdle in achieving the performance goals for my project.
Given the importance of these Depth Post-Processing features for the quality of the depth map, I'm eager to find a solution that allows their inclusion without compromising the frame rate.
Considering your expertise in this area, I am writing to seek your advice on how I can best handle this issue. Are there specific optimization techniques or strategies that you could suggest that might help maintain the original frame rate while still enabling the addition of Depth Post-Processing features? Any suggestions or insights would be incredibly valuable.
I am more than willing to modify my current code and methodologies to achieve the desired performance, and any examples or resources that you could provide to guide me in this would be greatly appreciated.
Thank you in advance for your time and support. Your community has been a valuable resource so far, and I am confident that your guidance will be indispensable in overcoming this current challenge.
Best regards,
susage