I've been using DepthAI as a python package together with my OAK-D camera for personal projects and I can say I enjoy the experience. i would like to extend those projects and such am wondering if the Unity roadmap is still on the radar for luxonis? The initial forecast seemed very exciting:
v1.0.0 Initial Release to AssetStore (free):
No code approach. Just drag and drop some prefabs. Bullet-proof.
Access to OAK device streams:
RGB and depth (point cloud viz currently ongoing dev).
About point cloud: Add support for external libraries: PCL, ... and VFX integration.
Access to IMU if available and retrieve system information.
Record and Replay capability.
OAK Device Manager and multiple OAK devices support.
OAK For Unity Creators: High-Level API - Unlock “Myriad” applications with predefined and ready-to-use pretrained models (with depth support if you run OAK-D family):
Face Detector, 3D Head Pose Estimation, Face emotion, Body Pose (MoveNet), Hand Tracking and Gesture recognition (Blaze Hands), Object detector (Tiny Yolo v3/4/5 and MobileNet SSD). DeepLabv3 segmentation. Background removal, Depth (only OAK-D family) - point cloud visualization
Multiple camera demo.
Example how to integrate your own pipeline
Integration with some paid assets (demos)
OAK For CV/AI/Robotics: Unity Virtual OAK Camera
taken from github
Do you think we can expect a release to the asset store in 2024, or is this not of a high priority right now?